Once you’ve launched Photoshop, select “Open” on the left. Next, let’s launch Photoshop and let it display the image. Once you’ve downloaded the image, save it to any folder you want. I downloaded the paper textures in the link below, but you are free to choose your own. This time, I will use textures uploaded to “ BEIZ images“. Preparing images (textures)ĭownload free images and textures that are available on the Internet. What I’ll be using this time is an image and Photoshop (only compatible with versions 2015 or later). The filters can be used for 3D work but they can also be used just to generate interesting blur (bump map) and emboss (normal) effects in Photoshop CC More i. This section explains how to prepare textures, create a normal map in Photoshop, and apply it in Unity. This is not using meshes to represent the bumps and dents, but is rather a pseudo-unevenness that appears on the material depending on how the light shines on it.Īs you can see, you can easily express the bumps and dents by using the normal map.īy using the normal map, you can easily create a more realistic model. Kaleidoscope, Projection, Sorting Tiles, Blots, Weaver, Fine Threshold, and Contrast Balance are just some of the filters you can get here. Each download page has a thorough explanation of the filter as well as screenshots. On the left is the material with the normal map pasted on it, and on the right is the material without it.Ĭompared to the right, the shading on the left is more pronounced and it feels more real. Mehdi offers dozens of free Photoshop filters.
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